Tuesday, 29 March 2016
Creature 3: Colour/texture variations
Above are colour and texture variations that creature 3 could have. Because of the the amount of different colours and textures, I won't have the time to fully render them out on the creature so I've done them like this. When I pick out the best ones, I'll test them out on a fully rendered creature before doing final turnaround sheets.
The different groups are the pattern templates that Cephalopods have. They are:
a) Uniform - little to no contrast to the pattern
b) Mottle - small scale light and dark splodges
c) Disruptive - to interfere with the recognition of what the animal is
I will be picking one of each for the creature and an added fear template that the creature turns into when they are startled.
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